13 Oct 2013

Defining Animation

Defining animation has only become more difficult as it has evolved. One of the first definitions applied to animation was that of Thomas Hobbes in 1681: "That expression which makes us seem to see things before our eyes"

6 Oct 2013

Wolf Run Cycle

Principles of Traditional Animation applied to 3D Computer Animation

This reading is about the development of animation from 2D hand-drawn animation to the current 3D computer-based animation. The introduction of computer assisted animation initially helped in traditional methods such as Storyboarding, Keyframe Animations, Inbetweening, Scan/Paint and Multipane Backgrounds. As research into computer animation continued, image rendering became more prominent than animation itself, this lead to many traditional techniques not being applied to these new methods. This 3D based animation left out the more traditionally trained 2D animators.

As these 3D animation systems have become more user friendly. Many more people are now enabled to produce high quality computer based animation, while also allowing for more bad animations also, mainly due to the lack of the fundamental principles that were common among traditional animators.